Paradice Software

Developing a role-playing game since 1981

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Tag: Code
2014
02.26

Boolean Function Parameters

Category: Code, Good coding guidelines / Tag: boolean, Code, parameters, sets / Add Comment
2014
02.07

Sleep vs WaitMessage vs MsgWaitForMultipleObjects

Category: Code, Good coding guidelines / Tag: Code, msgwaitformultipleobjects, sleep, synchronize, threads, timer, wait, waitfor, waitmessage / Add Comment
2014
02.04

Playing video in FPC

Category: Code / Tag: Code, directshow, DirectX, FPC, video / Add Comment
2014
02.01

Direct3D – Optimizing for different hardware

Category: Code / Tag: Code, direct3d, optimizing / Add Comment
2010
03.07

3rd Party Code

Category: Code, Good coding guidelines / Tag: 3rd party, Code, libraries / Add Comment
2009
11.21

Icefall UI Evolution

Category: Code, Icefall / Tag: Code, Decision, Icefall / Add Comment
2009
11.18

More Textures than Memory

Category: Code, Good coding guidelines, Icefall / Tag: Code, DirectX, Freepascal, Icefall / Add Comment
2009
11.16

Scary Windows development stories

Category: Code, Good coding guidelines / Tag: Code, Taxes, Windows / Add Comment
2009
11.12

Game Golden Rule #1: Support Windowed-mode

Category: Code, Game Golden Rules / Tag: Code, DirectX, Taxes, Windows / Add Comment
2009
11.11

Paying your Windows Taxes

Category: Code, Game Golden Rules / Tag: Code, Taxes, Windows / Add Comment
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  • Recent Posts

    • Help me! Five Hundred AI
    • Obtaining the user’s Windows 10 Accent colour in FreePascal
    • Paradice Five Hundred – Version 1.20 released!
    • New version of Five Hundred… almost!
    • Boolean Function Parameters
  • Comments

    • Anonymous on Icefall Progress
    • Bruce Chatfield on Paradice Five Hundred – Version 1.20 released!
    • bbq franchise opportunities on Icefall Progress
    • George Hemara-Wahanui on Five Hundred – Version 1.0 now released!
    • Lawrence on Paradice Five Hundred – Version 1.20 released!
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