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Developing a role-playing game since 1981
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Category:
Icefall
2009
10.31
Controlling Gamestate
Category:
Code
,
Icefall
/ Tag:
Code
,
Gamestate
,
Icefall
/
3 comments
2009
10.30
OOP Part 3: Composition
Category:
Code
,
Icefall
/ Tag:
Code
,
Icefall
,
OOP
/
Add Comment
2009
10.28
OOP Part 2: Inheritance
Category:
Code
,
Icefall
/ Tag:
Code
,
Freepascal
,
Icefall
,
OOP
/
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2009
10.27
Windows 7 compatibility
Category:
Amusing
,
Icefall
/ Tag:
Icefall
,
Windows
/
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2009
10.26
Object-oriented programming
Category:
Code
,
Icefall
/ Tag:
Code
,
Freepascal
,
Icefall
,
OOP
/
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2009
10.24
Real-time, or turn-based?
Category:
Icefall
/ Tag:
Decision
,
Icefall
/
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2009
10.17
About Icefall
Category:
Icefall
/ Tag:
Decision
,
Freepascal
,
Icefall
/
2 comments
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